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  • ShareID

    How do you make users feel safe while sharing their identity online? With ShareID, I designed a seamless experience that transforms verification into a moment of trust not friction.

    ShareID, a french app to identify yourself safely

    Project type

    Mobile application (Android native)

    Client

    ShareID

    Role

    UX/UI Designer (team of two)
    Responsible for user research, ideation, wireframes, UI design, and high-fidelity prototyping.

    Brief

    Design a secure mobile app that enables users to create and verify their digital identity without using passwords, relying solely on facial recognition. The challenge was to offer a frictionless and trustworthy identity verification experience in contexts like account creation, car rental, or online investment.

    Goal

    Allow users to create and manage their digital identity easily and securely, while remaining in full control of their personal data.

    Target Audience

    Digitally active adults often required to verify their identity, concerned about privacy and data misuse.

    Problem Statement

    Businesses need a way to remotely verify client identities as the world becomes increasingly digital. Users, whether tech-savvy or not, need a secure, reliable platform to share personal data without fear of data theft or hacking.

    Hypothesis Statement

    We believe ShareID can provide a safe environment where users can create and verify their digital identity. The app will let them share only the necessary information, for as long as they choose. We’ll know we’re right when businesses adopt ShareID as part of their verification process.

    How Might We

    • How might we earn users’ trust to share their personal information with ShareID?
    • How might we demonstrate that ShareID truly protects their data?

    Minimum Viable Product

    • Identity and face verification
    • Clear step-by-step onboarding
    • Data sharing history
    • Ability to stop or time-limit data sharing

    User Research

    10 in-depth interviews and 103 survey responses revealed key concerns: distrust in digital platforms, demand for transparency, and a strong need for control over shared data.

    Ideation and Wireframes

    Developed affinity diagrams, value proposition canvas, user flows, low- and mid-fidelity wireframes.

    UI Design

    Design choices aligned with values of trust, clarity, and data security. Created a full design system (Roboto, Prata, muted color palette) and integrated visual guidance for each step.

    Prototyping

    Build a high-fidelity, interactive prototype and conducted usability testing with 6 participants. Feedback emphasized the clarity and reassuring nature of the nature experience.

    Delived a functional prototype demonstrating a seamless and secure identity verification experience. The app allowed users to log in without passwords, choose what data to share, and control how long it remains accessible – increasing both user trust and business efficiency.

    • Deep user research is key to understanding trust issues in digital identity.
    • Simplicity and transparency in UX design are critical when handling sensitive topics like personal data.
    • Working with a real-world client like ShareID taught me to adapt quickly to business constraints.
    • Translating user insights into clear, elegant design solutions is a major differentiator for digital products.
  • Tr’active : A Wellness App

    Designing a smarter approach to wellness tracking.
    Tractive offers a seamless, user-first experience that turns health data into meaningful daily insights.

    Project type

    Student Project (1 week)

    Role

    UX/UI Designer

    Brief

    Reimagine a way to help people adopt and maintain a routine that enhances their well-being.

    Links

    Tr’active: A Wellness App

    Contexte

    Goal

    Design a native Android app for physical activity tracking with features to monitor progress, set goals, and share stats with wellness coaches.

    Target Audience

    Athletes and individuals looking to get back in shape.

    Problem Framing

    Problem Statement

    People who need to practice physical activity to take care of their mental and physical health need to find a way to have some support because they find it hard to stay motivated.

    People who practice physical activity to take care of their mental and physical health need to find a way to have feedbacks and advices about their practices because they want to improve themselves and reach their goals.

    Hypothesis Statement

    We believe providing users a mobile app for physical activity with adaptative content for people who need to practice physical activity to take care of their mental and physical health will achieve providing them the support they need. We will know we are right with the frequency of use of the app and the different features.

    We believe providing tracking features and support for people who practice physical activity to take care of their mental and physical health will achieve providing them the feedbacks and advices they need.

    We will know we are right with the frequency of use of the app and the different features.

    How Might We

    How might we provide users the support they need so they remain motivated?

    How might we provide users relevant feedbacks about their practices so they can improve themselves?

    How might we offer users relevant advices about their practices so they can reach their goals?

    Minimum Viable Product

    The goal of the Tr’Active app, at the bare minimum, is to provide users adaptative content for physical activities.

    They will also be able to share their activity with a coach. By providing them adaptative content and different kind of support, this application aims to encourage them to practice physical activity. Therefore, we must do the following:

    • Create a menu with all the physical activities offered by level of practice.
    • Create a profil page for the users where they will be able to set-up important informations about themselves to get relevant advices in return. They will also be able to select the tracking features for which they want follow-up.
    • We will also implement a functionality to collect information on the mood of users in relation to their practices.

    By ensuring these features are available for the users, we provide them the reliable support they need to stay motivated to keep on training. Thus, we help them to be steady in maintaining their health.

    Process

    User Research

    • Conducted interviews with athletes and people resuming physical activity.
    • Key insights: Users wanted a simple interface for progress tracking and continuous motivation through reminders and personalized goals.

    Ideation and Wireframes

    Developed wireframes based on identified needs, focusing on smooth navigation and motivating visuals.

    UI Design

    • Created a modern and fresh interface with dynamic colors and a clear visual hierarchy.
    • Key screens included profile setup, progress dashboard, tracking features, and coach-sharing functionality.

    Prototyping

    Built an interactive prototype in Figma to test core interactions.

    Outcome

    Although the project remained at the prototype stage, it received positive feedback for its intuitive user experience and attractive design during the final class presentation.

    What I learn ?

    • Quickly understanding and targeting user needs through efficient research.
    • Working effectively under time constraints (1 week).
    • Enhancing Figma skills for interactive prototyping.
  • Template Projet

    Storytelling court pour expliquer le sujet et donner envie de lire autre chose, sur 3 lignes maximum

    Project type

    Texte

    Role

    UX/UI Designer

    Brief

    Texte

    Links

    URL

    Contexte

    Goal

    Texte

    Target Audience

    Texte

    Problem Framing

    Problem Statement

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    Hypothesis Statement

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    How Might We

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    Minimum Viable Product

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    Process

    User Research

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    Ideation and Wireframes

    Texte

    UI Design

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    Prototyping

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    Outcome

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    You can test the prototype here on Figma

    And you can download the slide presentation on this link.

    What I learn ?

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